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The construction for the latest and greatest game studio for The EGAD Corp. is
underway. They have plans for a large facility that contains everything for their researching and game development needs.
This includes a tennis court, game room, cafeteria, and much needed locker rooms! Many happy workers come to work daily on
such an exciting site. They’re happy to work in video games, even if it is just constructing the building.
Unfortunately for these hard workers, P.E.T.A. has discovered that this site is inhabited by the cute, spotted mud newts.
In protest, the mad scientist, Dr. Swirly Dude Moonstar, has planted explosives on the construction site. Afraid of
hurting the happy workers, the foreman employs the help of Blitz the Bomb Tech. to hunt down and find all the bombs.
Can he do it in time, or will the future video game studio be lost to rubble for ALL ETERNITY!
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BLITZ THE BOMB TECH
This was my first project
as Producer/Project Manager at school. We took the Roboblitz game and the Unreal III editor that came with it and
made a mod for it. 95% of all assets made are original assets made by Team EGAD. The mod focused on converting
Blitz into a bomb squad robot. Blitz would collect bombs and avoid robots made my the evil Dr. Moonstar. The
mod took 11 weeks to complete and was very popular with students, teachers and employers that visited the school.
As producer my duties included: Setting, scheduling and updating milestones meeting 95% on time, contributing time to
make and adjust art assets (modeling and texturing) , Writing design documents an Art Style Guide and a postmortem. Finally
it was my task in Promoting the game.
Team EGAD consisted of: Jeremy “Bear” Kim, Susan
Oleinik, Greg Anderson, Erin Boldenow, Matt Heiniger, Eric Castles, Evan Kester, Rich Thoma, Tyler Heaton, and Jeremy
"Baby J." Lanum.
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